I started playing piano as a child and writing my own songs on guitar as a teenager, and to this day I’ve never stopped. Once I finished my bachelor degree in Media Studies and my musical training at Katarina Gurska, I decided to focus exclusively in media composition and sound design and since 2019, I specialized in game audio: from design and composition, to recording and implementation.
During the last years, I’ve worked with small indie studios and big publishers alike, having carried out almost every task of an audio department. I worked as a composer and sound designer for Extra Nice Games—the studio in charge of the mobile games included in the Unidice and the creators of the shadow-jumping game Schim—for SOEDESCO in the upcoming sequel of Desolatium, and in several indie games: two of them awarded at PlayStation Talents in 2021 and 2022, and the latest, The Midnight Barber, awarded Best Sound at the Indie Game Awards of the Taipei Game Show in 2025. Currently, I'm working as a sound designer in Mycelium Heaven, to be released in 2025 under Dojo System.
Apart from design and composition, I enjoy teaching and writing about music: I'm a professor at Carlos III University, where I teach the Music Composition Workshop, I write album reviews at Mindies and I do music analysis at Noise Chest, the music production website of bands like The Internet, Kali Uchis or Steve Lacy.
I started playing piano as a child and writing my own songs on guitar as a teenager, and to this day I’ve never stopped. Once I finished my bachelor degree in Media Studies and my musical training at Katarina Gurska, I decided to focus exclusively in media composition and sound design and since 2019, I specialized in game audio: from design and composition, to recording and implementation.
During the last years, I’ve worked with small indie studios and big publishers alike, having carried out almost every task of an audio department. I worked as a composer and sound designer for Extra Nice Games—the studio in charge of the mobile games included in the Unidice and the creators of the shadow-jumping game Schim—for SOEDESCO in the upcoming sequel of Desolatium, and in several indie games: two of them awarded at PlayStation Talents in 2021 and 2022, and the latest, The Midnight Barber, awarded Best Sound at the Indie Game Awards of the Taipei Game Show in 2025. Currently, I'm working as a sound designer in Mycelium Heaven, to be released in 2025 under Dojo System.
Apart from design and composition, I enjoy teaching and writing about music: I'm a professor at Carlos III University, where I teach the Music Composition Workshop, I write album reviews at Mindies and I do music analysis at Noise Chest, the music production website of bands like The Internet, Kali Uchis or Steve Lacy.
Rodrigo Arribas ©2023
Music & Sound Design